When creating I think it's best to lower the friction to creation.
And when vibe coding a great way to do this is to make things I like to call playgrounds:
- The Kat the poet engineer quote about making "playgrounds" / "generators" for things. Make the factory for the thing, not the thing itself.
- Kat the poet engineer really is an inspiration for testing/playing with new ideas.
- Can I procedurally generate: spaceships? insects? plants? Sorta like this. (This is also visually how I have been thinking about "growing ideas", I want to physically pull it like a noodle.)
- It should be incredibly low friction, so much of my own time has been spent trying to lower the friction to creation I enjoy. (Vim, split keyboard, better prompts, "playgrounds".)
- Manipulation software needs to have the tools itself that you use to perform but also an accurate representation of what you are interacting with. This lets you tighten the feedback loop for creative process.
See Learning, creating, communicating.
Reduced friction in creation
Da Vinci had his sketchbooks he could scribble away in.
I need to reduce the friction towards creation and ideation.
It doesn't matter if some things are bad and can be thrown away.
But I need to be able to just create freely.
No generate button
Krea realtime is a great tool. Not needing to click generate for each change. It does automatically.
(Can we do this with text?! See Growing an argument.)
See Guardian angels (sound as a surface).